Thief: The Dark Project
1998 video game
1998 video game
Thief: The Dark Project is a 1998 stealth video game developed by Looking Glass Studios and published by Eidos Interactive for Microsoft Windows. Set in a fantasy metropolis called the City, players take on the role of Garrett, a master thief trained by a secret society who, while carrying out a series of robberies, becomes embroiled in a complex plot that ultimately sees him attempting to prevent a great power from unleashing chaos on the world. Thief was the first PC stealth game to use light and sound as game mechanics, and combined complex artificial intelligence with simulation systems to allow for emergent gameplay. The game is notable for its use of first-person perspective for non-confrontational gameplay, which challenged the first-person shooter market and led the developers to call it a "first-person sneaker". Its mechanics were influential on the immersive sim genre as well as later stealth games such as Tom Clancy's Splinter Cell and Hitman. The game received critical acclaim...
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