Common

Rapture (BioShock)

Fictional underwater city in the BioShock series

Rapture (BioShock)

Common card · No. 304504

Rapture is a fictional underwater city in the BioShock series. It is the principal setting of BioShock (2007) and BioShock 2 (2010), and later appears in BioShock Infinite (2013) and its downloadable expansion Burial at Sea. Within the series, Rapture was founded after the end of the second world war in 1946 by Andrew Ryan as an isolated society intended to permit unrestricted individual, scientific and economic freedom. By the beginning of the first game, the city has largely collapsed following political conflict, extreme social inequality and widespread genetic modification. Rapture was designed by the developers of BioShock as an isolated environment from which the player could not easily escape. Its visual design draws heavily on Art Deco, early- and mid-20th-century architecture, advertising and popular culture. The developers used Rapture's ruined spaces, audio recordings, advertisements and environmental details to communicate the city's history without relying primarily on conventional...

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Rapture (BioShock) – Common Wikipedia card | Wikiverse TCG