Common

Simple DirectMedia Layer

Free software multimedia library

Simple DirectMedia Layer

Common card · No. 224070

Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as AmigaOS, Android, iOS, Linux, MorphOS, macOS, and Windows. SDL manages video, audio, input devices, threads, shared object loading, computer networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D12 (older Direct3D versions 11 and 9 are also supported) context. A common misconception is that SDL is a game engine. However, the library is suited to building games directly, or is usable indirectly by engines built on top of it. The library is internally written in C and possibly, depending on the target platform, C++ or Objective-C, and provides the application programming interface in C, with bindings to other languages available. It...

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