Common

Cow Clicker

Incremental video game

Cow Clicker

Common card · No. 321587

Cow Clicker was an incremental social network game on Facebook developed by video game researcher Ian Bogost. The game served as a deconstructive satire of social games. The goal of the game was to earn "clicks" by clicking on a sprite of a cow every six hours. The addition of friends' cows to the player's pasture allowed the user to also receive "clicks" whenever the player's cow is clicked. A premium currency known as "Mooney" allowed the user to purchase different cow designs and skip the six-hour interval between clicks. In the wake of a controversial speech by Zynga's president at the Game Developers Choice Awards in 2010, Bogost developed Cow Clicker for a presentation at a New York University seminar on social gaming in July 2010. The game was created to demonstrate what Bogost felt were the most commonly abused mechanics of social games, such as the promotion of social interaction and monetization rather than the artistic aspects of the medium. As the game unexpectedly began to...

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