Common

UV mapping

3D model's surface projected to a 2D image

UV mapping

Common card · No. 205020

UV mapping in 3D graphics is a process for texture mapping a 3D model by projecting the model's surface coordinates onto a 2D image. The letters "U" and "V" denote the axes of the 2D texture because "X", "Y", and "Z" are already used to denote the axes of the 3D object in model space, while "W" (in addition to XYZ) is used in calculating quaternion rotations, a common operation in computer graphics.

Read on Wikipedia · Image Tschmits, CC BY-SA 3.0

Open boosters, collect cards and trade them. Free to play.

Play for free
UV mapping – Common Wikipedia card | Wikiverse TCG