KOF: Maximum Impact 2
2006 video game
2006 video game
The King of Fighters 2006, known in Japan as KOF: Maximum Impact 2, is a 3D fighting video game produced by SNK Playmore and released for the PlayStation 2 in 2006. An updated version was released on both PlayStation 2 and arcades in Japan under the title KOF: Maximum Impact Regulation A in 2007. It is the sequel to KOF: Maximum Impact (2004), which itself is a spinoff of The King of Fighters (KOF) series. Just like Maximum Impact, the story takes place in South Town where a new King of Fightters tournament is hosted by the group Mephistopheles. The games keeps the formula of selecting one characters against others controlled by other players or the artificial intelligence. While the game does not have a cinematic mode, writer Akihiko Ureshino wrote a webnovel based on it. Falcoon returned to illustrate all the characters. While selling over 50,000 units, the game was the subject of mixed responses by video game journalists. The game was promoted by an original net animation called Another...
Open boosters, collect cards and trade them. Free to play.
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