Wing Commander II: Vengeance of the Kilrathi
1991 video game
1991 video game
Wing Commander II: Vengeance of the Kilrathi, released in 1991 for MS-DOS by Origin Systems, is the second game in Chris Roberts' Wing Commander space combat simulation video games. Wing Commander II retains much of the first game's core conventions: an interstellar war between the Terran Confederation and the felinoid warrior race called the Kilrathi, multiple allies as wingmen, and a wide variety of ships on both sides of the war. However, WCII places a greater emphasis on storytelling, with sprite-animated cutscenes and some of the industry's first examples of voice acting. The storyline is also somewhat less open-ended: the game's campaign tree is much more structured and the player character can no longer be promoted or awarded medals. Wingmen can no longer be killed during normal gameplay; when their fighters are damaged beyond repair, they eject (though some die in scripted sequences). Finally, because the story is a direct sequel to WC, many Kilrathi ships have names similar...
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