
MonoGame
Free and open-source C# framework for game development

Free and open-source C# framework for game development
MonoGame is a free and open source software framework for developing video games in C#. It began as a way to bring existing XNA-based Windows and Windows Phone games to platforms Microsoft did not officially support, and is now also used to build new games from scratch. It is a code-first framework: it provides libraries for graphics, audio, input and content management but no built-in editor, so developers choose their own tools. It supports desktop platforms (Windows, macOS and Linux), mobile platforms (Android, iOS and iPadOS) and, for developers authorized by the platform holders, the PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch and Nintendo Switch 2. It implements the Microsoft XNA 4 application programming interface (API). Games built with MonoGame include Bastion, Celeste, Barotrauma, Fez, and Stardew Valley. MonoGame originated in December 2009 as a port of XNA to the iPhone, and was renamed and moved to GitHub in 2011. After Microsoft ended development...
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