Art of Fighting (video game)
1992 video game
1992 video game
Art of Fighting is a 1992 fighting game developed and published by SNK for the Neo Geo arcade and home platforms. It is the first game in the Art of Fighting series. It was eventually ported to the Neo Geo AES, Neo Geo CD, PC Engine CD-ROM², Sega Genesis, and Super Nintendo Entertainment System. The game follows Kyokugenryu Karate users Ryo Sakazaki and Robert Garcia as they travel to fight criminals from South Town in order to find Ryo's missing sister Yuri. The game employs special moves and stronger Desperation Moves that can be performed strategically by filling the player's energy bar and removing enemies by taunting them. The game originated from Hiroshi Matsumoto’s desire to create a fighting game with a strong emphasis on storytelling. During development, SNK’s team found the gameplay particularly challenging, as the game introduced new mechanics such as the Desperation Move and placed notable emphasis on visible graphical damage. It went on to become one of SNK’s major successes...
Open boosters, collect cards and trade them. Free to play.
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