Common

Two Generals' Problem

Thought experiment

Two Generals' Problem

Common card · No. 239398

In computing, the Two Generals' Problem (or Chinese Generals Problem) is a thought experiment meant to illustrate the pitfalls and design challenges of attempting to coordinate an action by communicating over an unreliable link. In the experiment, two generals are only able to communicate with one another by sending a messenger through enemy territory. The experiment asks how they might reach an agreement on the time to launch an attack, while knowing that any messenger they send could be captured. The Two Generals' Problem appears often as an introduction to the more general Byzantine Generals problem in introductory classes about computer networking (particularly with regard to the Transmission Control Protocol, where it shows that TCP cannot guarantee state consistency between endpoints and why this is the case), though it applies to any type of two-party communication where failures of communication are possible. A key concept in epistemic logic, this problem highlights the importance...

Read on Wikipedia

Open boosters, collect cards and trade them. Free to play.

Play for free
Two Generals' Problem – Common Wikipedia card | Wikiverse TCG