Common

Arimaa

Two-player abstract strategy board game

Arimaa

Common card · No. 447212

Arimaa ( ə-REE-mə) is a two-player strategy board game that was designed to be playable with a standard chess set and difficult for computers while still being easy to learn and fun to play for humans. It was invented between 1997 and 2002 by Omar Syed. Arimaa is a complex abstract strategy game and after decades of play, a body of theory has developed among high level players, along with a few books on the game. Arimaa has also developed a community on the internet, where tournaments are played. An Indian-American computer engineer trained in artificial intelligence, Omar Syed was inspired to design a new game by Garry Kasparov's defeat by the chess computer Deep Blue. His goal was to make a game that could be played with a standard chess set, would be difficult for computers to play well, but would have rules simple enough for his then four-year-old son Aamir to understand. The name "Arimaa" is "Aamir" spelled backwards plus an initial "a". In 2002, Omar Syed published the rules of...

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Open boosters, collect cards and trade them. Free to play.

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