Adrian Carmack
American video game artist
American video game artist
Adrian Carmack (born May 5, 1969) is an American video game artist and one of four co-founders of id Software, along with Tom Hall, John Romero, and John Carmack (no relation). The founders met while working at Softdisk's Gamer's Edge division and started id in 1991. Adrian Carmack's primary role at the company was as an artist, including work on Commander Keen, Wolfenstein 3D, Doom, Hexen: Beyond Heretic, Quake, Quake II and Quake III Arena. He is credited as the creator of Doom's grotesque, gory art style as well as the term "gibs". He was a 41% owner of ID until he left the company in 2005. At the time the press was told he felt he had done all he could do in the gaming field and was planning to pursue his passions of art. However, in September 2005, The Wall Street Journal revealed he was taking his former business partners to court, claiming he was effectively fired by them in an attempt to force him to sell his 41% stake in the company for $11 million (~$17.4 million in 2025) under...
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