
AuthaGraph projection
Polyhedral compromise map projection

Polyhedral compromise map projection
AuthaGraph is an approximately equal-area world map projection invented by Japanese architect Hajime Narukawa in 1999. The map is made by equally dividing a spherical surface into 96 triangles, transferring it to a tetrahedron while maintaining area proportions, and unfolding it in the form of a rectangle: it is a polyhedral map projection. The map reduces the distortion of sizes and shapes of all continents and oceans, as inspired by the Dymaxion map. The projection does not have some of the major distortions of the Mercator projection, like the expansion of countries in far northern latitudes, and allows for Antarctica to be displayed accurately and in whole. Triangular world maps are also possible using the same method. The name is derived from "authalic" and "graph". The method used to construct the projection ensures that the 96 regions of the sphere that are used to define the projection each have the correct area, but the projection does not qualify as equal-area because the method...
Read on Wikipedia · Image Felagoth, CC BY-SA 4.0
Open boosters, collect cards and trade them. Free to play.
Play for free