Uncommon

King's Indian Defence

Chess opening

King's Indian Defence

Uncommon card · No. 148405

The King's Indian Defence (or KID) is a common chess opening. It is defined by the following moves: 1. d4 Nf6 2. c4 g6 Black intends to follow up with 3...Bg7 and 4...d6 (the Grünfeld Defence arises when Black plays 3...d5 instead and is considered a separate opening). White's major third move options are 3.Nc3, 3.Nf3, or 3.g3, and both the King's Indian and Grünfeld can be played against these moves. The King's Indian is a hypermodern opening, where Black deliberately allows White control of the centre with pawns, with a view to subsequently challenging it. In the most critical lines of the King's Indian, White erects an imposing pawn centre with Nc3 followed by e4. Black stakes out their own claim to the centre with the Benoni-style ...c5, or ...e5. If White resolves the central pawn tension with d5, then Black follows with either ...b5 and queenside play, or ...f5 and an eventual kingside attack. Meanwhile, White attempts to expand on the opposite wing. The resulting unbalanced positions...

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