
Loot box
Purchasable video game item containing random rewards

Purchasable video game item containing random rewards
In video games, a loot box (also called a loot crate or prize crate) is a consumable virtual item which can be redeemed to receive a randomised selection of further virtual items, or loot, ranging from cosmetic customisation options for a player's avatar or character to game-changing equipment such as weapons and armour. A loot box is typically a form of monetization, with players either buying the boxes directly or receiving the boxes during play and later buying "keys" with which to redeem them. These systems are considered similar to gacha (based on gashapon, i.e. capsule toys), which is popular in Japan, and may be integrated into gacha games. Loot box concepts originated from loot systems in massively multiplayer online role-playing games, and from the monetisation of free-to-play mobile gaming. They first appeared in 2004 through 2007, and have appeared in many free-to-play games and in some full-priced titles since then. They are seen by developers and publishers of video games not...
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Open boosters, collect cards and trade them. Free to play.
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