
Bullet (software)
Open-source physics engine

Open-source physics engine
Bullet is a physics engine which simulates collision detection as well as soft and rigid body dynamics. It has been used in video games and for visual effects in movies. Erwin Coumans, its main author, won an Academy Scientific and Technical Award (Technical Achievement Award) for his work on Bullet. He worked for Sony Computer Entertainment US R&D from 2003 until 2010, for AMD until 2014, for Google until 2022 and he now works for Nvidia. The Bullet physics library is free and open-source software subject to the terms of the zlib License. The source code is hosted on GitHub; before 2014 it was hosted on Google Code.
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