Locust (Gears of War)
Fictional species in the Gears of War franchise
Fictional species in the Gears of War franchise
The Locust are a fictional collective of subterranean species in the Gears of War media franchise. Created by Epic Games, they were introduced in the 2006 video game Gears of War as the principal enemy faction opposing humanity. Their organized military, commonly called the Locust Horde, emerges from beneath the surface of the planet Sera during Emergence Day and wages a prolonged war against the human Coalition of Ordered Governments (COG). Led by the human Queen Myrrah and Locust commanders like General RAAM and Skorge, the Locust are depicted as the principal antagonistic force of the Gears of War franchise. During development of the first game in the series, Epic designed the Locust as large, physically imposing humanoid enemies that combined monstrous appearances with organized military behaviour. Their size and level of detail affected the environmental and combat design of Gears of War, contributing to the use of tighter spaces and close-range encounters. Subsequent games expanded...
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